Posted in Judeans in the Achemenid Period

The Absent Present

Cultural Responses to Persian Presence in the Eastern Mediterranean

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Throughout the book, the continued existence of Jewish communities in Persia is never questioned. Also, a return to the homeland is never debated and we encounter a cosmopolitan Judaism in Esther where—just as in Genesis 20—ethnic identity is no longer tied to the land. This, however, does not preclude any connection to Palestine. The ties of the Diaspora community at Susa with the people in Palestine and especially in Jerusalem are emphasized in the figure of Mordecai, who is introduced as a Benjaminite who had been exiled from Jerusalem in the group that was carried into exile with king Jeconiah of Judah, who had been driven into exile by Nebuchadnezzar, king of Babylon (Esth 2:5–6). Taken literally, Mordecai would then have been roughly 115 years old and hardly able to have a very beautiful niece. As in the case of Sarah in Genesis 20, too close a reading blinds us to the literary intention and purpose of the narrative. The genealogy of Mordecai stresses that he is both a יהודי and a member of the tribe of Benjamin and it is precisely this connection to which we need to draw our attention. In the book of Ezra (Ezra 1:5, 4:1), Judah and Benjamin (together with Levi) represent the continuation of the Southern Kingdom of Judah and are regarded as the only true community. This means by the parameter set by the book of Ezra, Mordecai is an authentic Jew of the Exile. With his genealogy, he fits the description of other prominent members of the Diaspora, because both Daniel (Dan 2:25) and Tobit (Tob 1:1–2) are described as being exiled from Judah or Israel. As is common in Diaspora discourse, status and identity are related to the level of connection with the homeland as well as with a certain expression of “cosmopolitanism.” As far as Jewish identity is concerned, we find a curious interplay between concealing and revealing one’s lineage. It starts with Mordecai’s order given to Esther to conceal her ethnic identity (Esth 2:10; cf. Esth 2:20), and she must have done it remarkably well, because the Persian king appears oblivious to the fact that he has taken a Jewish wife. When she finally reveals her identity (Esth 7:4), the king is untroubled by the fact. In contrast to Genesis 20, the authors of the book of Esther can imagine that a Jewish woman would have intercourse with someone outside her own ethnic group (the fact that Esther is unmarried might have helped here). All in all, the reader gets the impression that religion as an ethnic marker does not seem to matter anymore— this fact is clearly a cultural response to the (proposed) Persian setting, where theology is only the starting point for an otherwise secular political economy.
A further striking feature of the book of Esther is the virtual absence of God in the book. This has, of course, given rise to manifold speculation about hidden references, double entendres, and so on. On the other hand, it is incorrect to view the apparent “secular” nature of the book as an indication of the book’s being of lesser quality. I think, if we approach the Esther story with the remarks about God in mind that were made above when dealing with Genesis 20, some light will be shed on the issue. The personal God of the patriarchs was changed in Genesis 20 into a universal divine being to whom Israelites and pagans can speak and to whose universal laws even apparently foreign kings can adhere. This change from a personal to a universal God is taken a step further in Esther. Because none of the actions that lead to an endangerment of the Jews in Persia are explicitly linked to the religious factor, the absence of any direct divine intervention might be understandable. Only in passing can we mention that the apparent noninvolvement of Persia in the religious affairs of its subject people makes Persia an ideal setting for the legitimation of a new festival, which seems to defy the common notions of biblical festivals. For any issues of religion, the conflict between Mordecai and Haman reported in Esth 3:1–15 is often interpreted by drawing attention to Exod 20:1–5. True, חוה is used in the stipulation of Exod 20:5, but nothing in the text of Esther suggests that Haman had any divine quality, and only the Targum adds this aspect by stating that Haman wore a portrait of an idol on his clothes. [The motif of Haman’s divinity only occurs in Judg 3:8, where Nebuchadnezzar claims divine honors: “And he destroyed all of their sanctuaries and ravished their cultic groves. He was given the order to extinguish all the gods of the earth so that all people of the earth serve Nebuchadnezzar alone and all tongues and tribes should worship him alone as god”]
Despite Mordecai’s statement that he is a Jew (Esth 4:4bβ), we have instances in the Hebrew Bible in which it is perfectly acceptable to bow down before another man (see Gen 23:7, 27:29; 1 Kgs 1:31). The combination of the Hebrew verbs חוה and כרע is normally reserved for God (Ps 22:30, 95:6; 2 Chr 7:3), “but if idolatry is the cause of Mordecai’s noncompliance, the text is strangely silent about this. In addition it is difficult to see why the king commands that an underling be treated as god when he himself is not.” Esth 3:4bβ (כי הגיד להם אשר הוא יהודי ) seems to look forward to Esth 3:8–15 rather than serving as an adequate reason why Mordecai refuses to bow down.

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The Inquisitor

The Inquisitor is a story-driven, dark fantasy adventure game with action elements, that compels you to face difficult moral choices. The game is set in an alternative version of (religious) reality. Inspired by bestselling Inquisitor book series by Jacek Piekara. Once nailed to the cross and near death, Jesus becomes consumed by utter rage. He breaks free and unleashes violent vengeance on all the non-believers. Centuries pass and now an army of zealot Inquisitors brutally enforce the faith in this blood-soaked Church.

Links: Steam || Kalypso Media

The Council

The Council begins in 1793, with players taking the role of secret society member Louis de Richet after his invitation to a private island off the shores of England by the enigmatic Lord Mortimer. Joining him are a number of high profile guests, including Napoleon Bonaparte and President of the newly-formed United States of America, George Washington. The strange nature of this private reception goes beyond just the prestigious guests –Richet’s own mother has recently gone missing on the island, while each and every one of the colorful cast seems to have their own hidden agendas.

In a new twist for the genre, the core of The Council’s gameplay comes from manipulating and maneuvering through character encounters using the unique Social Influence system. During confrontations, skills and limited resources can be used to gain the upper hand and achieve the desired outcome. Players will be rewarded for their knowledge of each character’s psychological vulnerabilities and immunities, as well as their preparations made during prior exploration and investigation. Failing an encounter does not mean ‘game over’, and no action can be taken back. The consequences are permanent, and may result in persistent physical disfigurements or mental traits that help or hinder the rest of the player’s adventure.

Links: Steam || Focus Entertainment

We. The Revolution

We. The Revolution is a unique game with a singular art style set in the blood-soaked and paranoid world of the French Revolution, where often you could not tell a friend from an enemy. As a judge of the Revolutionary Tribunal, you will have to trudge through this setting passing sentences, playing a dangerous political game, and doing everything in your power to not to be guillotined as an enemy of revolution. At the end of a day you will also confront your decisions with your family and very often they will see it differently.

The plot of We. The Revolution will put you in morally ambiguous situations in which there are no obvious solutions, and the decisions you made are never unambiguous. The power over human life and death is a heavy burden, responsibility and strength that can affect the fate of the revolution. keep that in mind each time when passing sentence in the courtroom, while assigning tasks to your agents, giving speeches, and weaving political intrigue behind the scenes. Addressed chiefly to players who enjoy to settle moral dilemmas, make complex personal choices, and immerse themselves in the world of sophisticated political intrigue.

Links: Steam || Klabater(Publisher)

Suzerain

Embark on a thrilling story as President Anton Rayne, steering Sordland through a pivotal time. Confront potential border conflicts, deep-seated corruption, and economic turmoil while navigating complex political dynamics in Anton’s first term. As the leader, your choices will shape Sordland’s destiny.

Emerging from the vestiges of a traditionalist regime and wrestling with a challenging transition to economic liberalization amidst a recession, the populace of Sordland craves democratic reform. Economic uncertainty casts a long shadow as the political landscape transmutes, with rival superpowers casting keen, watchful eyes on the unfolding scene.

Stepping into this maelstrom, you, as President Rayne, must forge effective policies alongside your Cabinet and influential figures. Balance the precarious scales of politics by retaining loyal allies, gauging your values against political necessities, and steeling yourself against potential adversaries. Remember, each character in this narrative carries unique ambitions, fueling the complexity of the political landscape.

As the drama unfolds, the delicate equilibrium between your duty to the nation and commitments to your family will be put to the test – a balancing act that challenges the essence of leadership. Can you hold the reins of presidency successfully while being a good parent?

Links: Steam || Website

The Life and Suffering of Sir Brante

The Life and Suffering of Sir Brante is a narrative-driven RPG that comes to life on the pages of the protagonist’s journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny… But remember that freedom never comes cheap.

Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one’s birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.

Links: Steam || Fandom

Money is the barometer of a society’s morals. When you see that deals are no longer made voluntarily but under duress, that in order to produce you need the permission of people who produce nothing, that money flows to those who trade not in goods but in favours, that people get rich through bribery and connections, not through work, that the laws do not protect you from these people but these people from you, that corruption is rewarded and honesty punished, then you know that your society is on the verge of collapse.

Ayn Rand

Posted in Vatican, Church & Italian aristocracy

Fear of God

The first article of the omnipotence of the Creator produces a childlike fear of God, the second of the only begotten Son produces love for God, receiving the Holy Spirit produces shame and horror of sin, being born of the Virgin produces chastity and serious practice of virtue, suffering produces a willing endurance of all repugnance. The question: How did Pontius Pilate come to be included in the symbol? They had pointed to him as the head of the government in the Holy Land, had spoken of his alleged homeland of Pontus and much more. The pious man of the 15th century refrains from all this unfruitful scholarship. To him it simply says: Under Pontius Pilate, the right obedience to all men is worked in us. The historical note therefore means nothing other than Paul’s words: Let everyone be subject to the authorities who have authority over him.
Furthermore, the crucifixion causes us to turn away from the world and its evil lust, the death of Jesus causes us to die to all sins, vices and our own nature. His burial brings us peace of heart without all strife, his descent into hell the right brotherly love, by means of which we come to the aid of all men and diligently remember in our prayers the souls in purgatory as well as the people on earth.
Christ has risen from the dead: so we rise from all evil habits and the influence of the stars and direct our three spiritual powers towards God and useful things. He ascended to heaven and thereby made it possible for us to live a life of true vision. In the detailed way in which the five degrees of vision are described, the special interest of the mystic is clearly revealed. The thought of Christ’s return for judgement educates us to righteousness. We owe to the article on the Holy Spirit a purity of heart by virtue of which we wont become bad again, nor can we become bad again.

The pious man knows nothing of a holy Catholic Church, whose world-embracing power other expositors prefer to contrast with the limited conventicles of the heretics. He only knows a holy Christianity whose goods consist in our becoming children of God, brothers of Jesus Christ, disciples of the Holy Spirit and comrades of the apostles. The article on eternal life fills us with hope and longing for the hereafter, protects us from the sorrows of this life and makes us willing to part from it. With the Amen, however, we surrender ourselves to God’s will to want what he wants from us.

It will not be difficult to prove all these sentences from Eckart or other mystical writers of the 14th century.

The war is not meant to be won. It is meant to be continuous. The essential act of modern warfare is the destruction of the produce of human labour. A hierarchical society is only possible on the basis of poverty and ignorance. In principle, the war effort is always planned to keep society on the brink of starvation. The war is waged by the ruling group against its own subjects, and its object is not victory over Eurasia or Eastasia, but to keep the very structure of society intact.

George Orwell